Pace-O-Matic's Commonwealth Court Victory: The Full Story

February 15, 2026 • 12 min read • Legal History

In 2020, Pace-O-Matic achieved what many thought impossible: a definitive court ruling that their skill games are legal under Pennsylvania law. The Commonwealth Court's decision didn't just save one company — it created the legal foundation for an entire industry.

Here's the complete story of how they won, what the court actually said, and why this ruling matters even as the case heads to the Supreme Court.

The Background: A Growing Industry Under Attack

By 2019, an estimated 40,000 skill game machines operated across Pennsylvania. They appeared in bars, VFW halls, bowling alleys, convenience stores, and truck stops. For small business owners, these machines provided a vital revenue stream — often $500 to $2,000 per month per machine.

But success attracted attention. Pennsylvania's casino industry, paying hundreds of millions in gaming taxes annually, viewed skill games as unfair competition. The Pennsylvania State Police began treating the machines as illegal gambling devices.

The Crackdown: In 2019-2020, State Police confiscated machines, issued citations, and threatened criminal charges against operators and location owners. The industry faced an existential threat.

Pace-O-Matic's Legal Strategy

Rather than fight individual enforcement actions, Pace-O-Matic took an aggressive approach: seek a declaratory judgment establishing their games' legality once and for all.

The Core Legal Question

Pennsylvania law prohibits "gambling devices" — machines where the outcome is determined "by chance." The key question: Do Pace-O-Matic games rely on skill or chance?

Building the Case

Pace-O-Matic assembled a comprehensive defense:

The Commonwealth Court's Analysis

Judge Kevin Brobson (now a Supreme Court Justice) wrote the opinion. His analysis focused on the specific mechanics of Pace-O-Matic's games.

How the Games Work

The court examined the actual gameplay:

  1. Player views a puzzle or pattern on screen
  2. All information needed to solve the puzzle is visible
  3. Player makes selections based on observation and decision-making
  4. Correct selections lead to wins; incorrect selections lead to losses
  5. No random number generator determines the outcome after player input

The Skill vs. Chance Test

Pennsylvania courts use the "predominant factor" test: Is the outcome determined predominantly by skill or predominantly by chance?

The court found several key facts:

✅ The Verdict

"Pace-O-Matic's Pennsylvania Skill Games are not 'gambling devices' under Pennsylvania law because the outcome is determined predominantly by skill, not chance."

Key Passages from the Ruling

"The games at issue require a player to use skill to identify a winning pattern... The player's ability to identify patterns and make correct selections determines whether they win or lose."
"Unlike a slot machine, where the outcome is determined by a random number generator before the player takes any action, these games present a puzzle that the player must solve through observation and decision-making."
"The evidence demonstrates that experienced players perform better than inexperienced players, which is a hallmark of games of skill."

What the Ruling Means

For Operators

For Location Owners

For the Industry

The Casino Industry's Response

Pennsylvania casinos didn't accept defeat. Their lobbying efforts continued:

The casino industry's $7 billion in 2025 revenue dwarfs skill games' economic activity, but the competition narrative persists.

Why This Ruling Still Matters

Even with the Supreme Court appeal pending, the Commonwealth Court victory remains significant:

  1. It's current law — Until the Supreme Court rules otherwise, skill games are legal
  2. Detailed analysis — The ruling's thorough examination of game mechanics influences how courts nationwide view skill games
  3. Burden of proof — The state must convince the Supreme Court to overturn a well-reasoned decision
  4. Good faith defense — Operators relying on this ruling have strong protection
The Bottom Line: Pace-O-Matic's Commonwealth Court victory wasn't just a win — it was a masterclass in how to defend skill games legally. The detailed, fact-based approach created a template that benefits the entire industry.

Lessons for the Industry

The Pace-O-Matic case offers lessons for operators everywhere:

  1. Document your games' skill elements — Be ready to prove how skill affects outcomes
  2. Gather player data — Statistics showing skill-based performance differences are powerful evidence
  3. Get expert analysis — Technical experts can explain game mechanics to judges
  4. Fight proactively — Seeking declaratory judgment is often better than defensive litigation
  5. Build coalitions — United industry efforts carry more weight

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